From start to finish I worked together with the design agency BUMP in Antwerp to create two playful and informative escaperoom-themed minigames for Fleishman Hillard.
The exhibition was temporary, physically built on location in the European Parliament in a single day. Then it was functional for 3 days. It was designed to be waterproof as it worked 8 hours at a time on autopilot.
Together we worked on solid gameplay elements that were easy to learn, providing the end users with a fun short experience. Through such gameplay, people got to learn real world concepts.